Tuesday, July 7, 2026

Session 4: The Road to Grimmsgate



After defeating the hag, the party thoroughly loot her lair. As they gather up the last few gems, they notice that the dead whale the hag had reanimated as her lair was starting to break apart. They pile into the flying rowboat and zoom out, dodging decaying whale chunks (though Alain grabs a tooth just as they are flying out of the mouth.) They reconnect with Skyblossom and head back to Saltmarsh. There is little fanfare to be had there, though they give the Peryton egg to the town ranger. She is surprised as the egg hatches in her arms, but is taken with the cuteness of the young monster and promises the party that she will take good care of it.

Tuesday, June 30, 2026

Session, oh, let's call it 3




After giving the egg to the Peryton, Kraggen, the party gathered in the square to decide what to do next. The mayor, quite flustered, gave them some money as a reward, and the group paused to consider the flock of gulls flying off to the southwest. Ola noted that, as a rule, Peryton's cannot control birds. Suspicious, the party decided to follow the birds, but they would need a ship. 

The harbormaster pointed the party to Brynn Seaflower, a middle-aged sailor staying at the inn. She had been sailing in the bay when a flock of birds attacked her and destroyed her sails. Her ship was repaired, though, and she was willing to take the party out to where she was attacked. Meanwhile, Alain visits Wildak, proprietor of the "Relic's Roadshow", to show him his sword. Wildak agrees that it's a very nice sword.

On the trip to the lair, Dyn gives Alain some tips about mapping, showing him using some maps he got from the harbormaster. Meanwhile, Ely'as mans the crows nest, and so is the first to spot the apparently dead while swimming in a large bed of sargasso. Brynn takes the party as close as she can, and the party sneaks into the mouth of the whale. The gullet leads them into the belly of the whale, where the hag is making some ritual preparations above a large open clam. The party attacks!

Ola turns into a giant crab while Dyn is quickly surrounded by the sea hag and her minions. He is doughty, however, and the fight quickly turns against the witch. She jumps into a rowboat which begins to float. But Ele'yas is able to grab the side of the rowboat and the party made quick work of the hag, much to the dismay of Kraggen who cried out "My love!" However, the party swiftly put an end to his grief.

Monday, May 11, 2026

Lyonia: House of the Beast

I must admit, I am unimpressed with Bailiff Oswald. I can see why Sir Thames, in Adreham’s Ledger may he rest, was the more senior of the King’s investigatory retinue. Our small coterie arrived to Leene by dawn’s first light following a rather uneventful journey. We were surprised to note a gaggle of villagers standing round a corpse. I had a mind to have a word with Oswald for his lack of industry in seeing to Sir Thames burial with greater haste considering the man had died a fortnight ago but we were told the body was not that of the knight at all but was instead the blacksmith, George. Concerned that Leene would soon run out of villagers, we inquired just how many such murders had taken place. The bailiff mentioned one other along with a host of farm animals.

From his description of Sir Thames and the condition of the other corpses, it appeared that poor George had died by similar means. Rather than be felled by that sinister apparatus, sharpened meat, it appeared George had succumbed to injuries from a talon or claw. Searching the grounds about the Leene Inn, we found a gory, bloody scene about some deep gouges in the ground, as might have been made by some feral beast.

Oswald implored us to travel to the blacksmith’s home several hours outside town to inform the man’s young daughter. The blacksmith was good and cold by the time we arrived so why Oswald did not move with greater alacrity to make such a notification himself, I know not. As I say, I am not much impressed by the man. Nevertheless, with some minor delays (the orcish cleric seems somewhat lacking in her facility with husbandry), we rode out to the blacksmith’s home and forge. We found the forge itself cold, the fire out completely and utterly. The home, being completely empty with no sign of George’s daughter, was nearly as cold as the forge.

In the kitchen, it appeared the floor boards had been pried up and a small lockbox drawn out. Said lockbox lay on the table unopened, though not from lack of trying. The lockbox was marked with claw-like gouges though the lock still held fast. Formidable against a feral hand, the lockbox could not abide my colleague’s lockpicks, and soon its contents were revealed. Within lay a note from father to daughter. Something about a silvered arrowhead crafted into an amulet. Against what, the note did not elaborate. The arrowhead itself appeared of elvish make and, upon further examination, like was indeed magical and carried enchantments targeting shapeshifters. For it to work, though, it would need to be shafted. How the blacksmith acquired the talisman, or found it bereft of its wooden component, he did not say. In the blacksmith’s study lay commissioned plans for an apparatus of metal bars and clasps, though we were not able to gain insight on who had commissioned the work. We did not find the blacksmith’s daughter but the state of the forge would seem to indicate she had been absent from the cottage several days at least.

Seeing no sign of George’s daughter, we searched the grounds. In the woods nearby, we found a set of tracks, small and booted. Following the tracks, the trail became difficult to follow as the trail gave way to what appeared to be a wolf’s tracks. The boot prints did not persist beyond their intersection with the wolf’s tracks and, as there did not appear to be blood or gore in the vicinity, we surmised that, despite how outlandish it may seem, whoever made them may have in fact become the wolf. Drawing this conclusion, we thought better of leaving the blacksmith’s amulet behind and instead lashed it to a supple tree branch, fashioning a crude arrow.

Returning to Leene, we implored Oswald to provide additional detail on Sir Thames’ murder. The bailiff took us to the knight’s cottage. Apparently, according to his wishes, he was buried in his garden. The townspeople noted that he was apparently killed some creature with large claws. I thought that an odd custom but who am I to question the aristocracy. Looking through the man’s effects, we found a letter detailing parameters for an apparatus similar to that identified among the blacksmith’s papers in his study. It appeared that Sir Thames himself had written a missive atop a stack of parchment. Like any decent cartographer, I was able to make a rubbing of this missive. It seemed to corroborate our concerns of a shapeshifter looming about and made reference to a curse and discussed the movement of a silver longsword to a drop point marked by an oak tree to be left after the full moon, which we calculated to take place in the next few days.

Crucially, whatever foul creature besets the village of Leene, it apparently does not seem to conform to parameters normally confining lycanthropes. It seems as though this evil is able to control its transformations, and may even be able to obscure its condition during a full moon. Oswald has wasted valuable time in his lack of deliberacy. We must redouble our efforts if we seek to prevent further tragedy from befalling the village.

Tuesday, April 21, 2026

The Metaphorical Plane


 "The metaphorical plane?"

"No, the Metaphorical Plane. It's . . . hard to explain."

"Try me, Dr. Amber."

"Okay, you know those 'just-so' stories for kids? Like how the seasons are caused by war between the fire and the water elementals? Even though we know that they are caused by the axial tilt of Earth as it goes around the sun?"

I nod. Dr. Emile D'Amberville was the foremost authority in quasiplanar metaphysics at the University of Orlaine, and I wasn't about to disagree with anything he said. 

"Well, it turns out those children's stories are also true. It's easier to describe using arcane math, but the axial tilt and the elemental war both cause the seasons!"

"You mean the axial tilt determines the tide of the war? Or does the war of the elementals cause the globe to tilt?"

"Yes." I must have looked confused, because he continued on, "That is, while it's natural to think one phenomenon must be more basic than the other, both actually have the same explanatory power as the other. Neither is prior to the other."

"Does that imply that the world is actually flat?"

"In a sense. It is definitely a sphere, but it is equally definitely a flat plane floating above the elemental chaos. This is all derivable from the Covellian equations, but Ferrier's work from just before the Second Demon War makes it clear. It's similar to how Faerie is an echo of what we call the Prime Material, but the Prime Material is also an echo of Faerie."

"So can we visit these locations, like we can visit Faerie?"

"It's difficult, but with the right sort of magic it's possible, similar to how some spells can transfer you to the plane of Fire."

"But didn't Fayon famously just walk into Hades, no magic required?"

"Well, I think you'll find that travel is its own sort of magic."

Tuesday, April 19, 2022

Sessions 19 and 20: Mounded


The next morning, Remi returned from scouting the rest of the village. He found nothing, but the Bartknockers, feeling stronger with their magus back decided that they would take on the protean again and make sure the town had nothing to fear. Perhaps due to Remi's help, or perhaps with the knowledge they had gained from their first encounter, the battle went far more easily than the first round, and the Naunet fell beneath their blades. The next day, they used Remi's expertise more productively, and found a scroll of comprehend languages on the black market. They had thought they might just pay a caster, but reasoned that requiring a translation of an abyssal tome would raise questions they would rather not deal with. In the diary, they found a wealth of information, including the location of the slime base in the Rhenish fens, just north of Perrin. 

Gnick saw immediately that there were two paths into the swamp -- a high road to the east, and a low road that ran closer to the water. The party decided on the low road, and they proceeded into the swamp. After about an hour, Barth spotted a glint of gold on one of the hillocks scattered along their damp path. Seeing only bloodseekers flying around it, the group clambered onto the mound and dealt swiftly with the bloodsuckers. However, as Barth moved forward to claim the treasure, the mound lashed out with a pseduopod and slammed at the dwarf! The party began to get nervous after their first few attacks did not have the desired effect, but they soon feel into a rhythm and the shambler died alone.

Wednesday, April 6, 2022

The Diary of Fabala Martinix


[Ed. Note: The diary has been abridged to include only relevant entries]

May 1st, AC 142

The Assez family are the worst sort of Capitalist! They claim to love their workers, but do they set them free? Do they treat them as equals? No! I've tried to explain how the Assez's are getting rich on their surplus labor, but the peasants don't care as long as they are being fed. Some more radical action needs to be done!

January 7th, AC 144

I received a message from someone who calls himself "a friend". Apparently he's been working on a plan to free this land from the nobles and hand the means of production over to the workers and serfs, and I am key to this plan! I need to lay the groundwork, and he will send his servant here when the time is right. The nobles will fall!

September 14th, AC 148

My son was born today. We named him Remi to remind us that the oars of justice are always pulling us closer to a day when all are equal. The world Remi inherits may be a chaotic one, but it will lead to a brighter dawn.

March 15th, AC 158

At long last, the Great Master has sent his servant to us, the slime-that-walks-like-a-man. He calls himself Equanimious Slurp, and is planning on setting up a base in the Rhenish Fens north of here. His plan is odd -- he wants to use small slimes to steal things from townspeople, believing that this will increase mutual suspicion. He has a medallion that greatly increases his summoning ability, which he will use to increase his forces.

I don't see how this will help us liquidate the Assez's, much less the rest of the noble caste, but my orders from the Great Master are very clear that I am to support Slurp. I will have to try to convince him that if we can eliminate the Assez family, we will be well placed to take over and use the resources of this province to move against nobles in other areas.

September 12th, AC 161

Word has come from the Grand Master -- we must move against the Assez's soon. The medallion the disgusting creature Slurp had been using to summon slimes has to be sent back, to be used in a different plot the Great Master has in mind. I am nervous about my son Remi and his friends -- they are clearly inexperienced and no great threat, but even the weakest adventurers can find a way to foil the march of destiny.

September 23rd, AC 161

Oh joy! The local druids have taken exception to the Assez family's despoliation of the natural environment in the name of capital. Strange bedfellows, but it's distracted Remi and his bunch. Slurp is ready to move once I give him the signal.

October 15th, AC 161

That dwarf is so obnoxious, but at least they are headed south -- into Dôle, apparently. Once they are gone, it will be time to take over the manor and make sure that the Assez's do not live to lord it over the rest of us any longer! Slurp says he used the medallion before he sent it back to the Great Master to bring a powerful outsider here to help us take over the manor.

November 11th, AC 161

The day is here. We've barricaded ourselves in our room as Slurp and his slimes devastate the estate. They will take the workers downstairs and sacrifice them to create a powerful ally. Unfortunately, but necessary for the aid of workers everywhere! Once the manor is secure, we will come out and lead the slime army in glorious revolution! But wait, what is that noise at the door?

Thursday, March 17, 2022

Session 18: Under Assez Manor


The party enters the last room, a circular chamber sixty feet across with a golden statue on a pedestal in the center. The statue depicts the lady of beasts, a heretical version of Ryanna with the head of a lioness, ears of a donkey, and the legs of a goat. As they enter, the statue transforms into a Naunet before their eyes. Guy springs into combat faster than the foe can react and knifes it in the gut. Unfortunately, the usual organs seems to be missing and the creature barely notices. Barth charges forward to hold it in place while Clooney hits it with a touch of idiocy. Naunet strikes back with its tail, grabbing and squeezing Clooney in its tight grip. Gnick charges in to rescue him, casting Scatterscree to pelt the weird unnatural creature with stones. Ash also advances, and enchants Barth's weapon. Guy moves around to the other side of the beast, but cannot land a blow. Barth's attacks are also repelled by the creature's strangely repellent hide, but Clooney does manage to use the distraction to change into a spice weasel and --- BAM --- escape. 

The creature pounds Ash with its tentacles, but Ash holds his ground, and it bites at Barth in frustration. Gnick heals, and Ash shoots it with a Ray of Enfeeblement. Guy stabs it again, while Barth is finally able to land a solid blow, enhanced by Ash's magic. Clooney gives it an intimidating glare, but the creature is able to land a tail strike on Guy, grabbing him while he lands a tremendous bite on Barth. Gnick tries to remember where he's heard about this sort of creature before, but can't come up with anything. He then wraps up Ash's wounds, helping him somewhat. Ash begins charging up his chakra, while Guy wriggles free, though Guy's trip attempt does not succeed. The Naunet charges forward to attack Barth, landing a blow that Barth is able to shrug off. Ash kamehameha's the creature, giving it pause as the rest of the party prepares to flee. 

Guy moves up to assist their flight, trying to trip it again. The minion of Chaos grabs Barth with its tail and drives him into unconsciousness with the tightness of his squeeze. In response, Gnick moves back up to regenerate his comrades with divine energy. Guy steps up to help Barth escape from the creature's tail, and Barth retreats back. Clooney creates an illusion to slow it down, but the illusion only slows it down, and it's bite incapacitates Guy. Ash is able to let out another torrent of inner radiance. Gnick treats Guy, and Guy scatters caltrops in an attempt to cover the Barthknockers' escape. Meanwhile, Clooney fires off some magic missiles to slow it down. The protean however charges through the caltrops, knocking Clooney unconscious. Gnick heals Clooney, then continues his retreat. Clooney casts another phantom cloud, and Guy grabs weasel-form Clooney to run.