Sunday, October 3, 2021

Session 3: Mushroom Grottos


After defeating the would-be bandits, the group prepares to collect the mushroom to bring to Copse de Letin. Nick has some trouble remembering how it goes, but manages to get a decent sampling. However, when they get to the village, it's too qiuet. Only one house has any sign of life -- a thin plume of smoke arising from the chimney. They knock on the door, and the mayor of the town, Gnormal D'viation answers. He bums some tobacco from Nick, and they start chatting. Everyone in town except for him and Kellia was mind controlled by evil mushrooms, and led away into a dark hollow east of town. The party agrees to help out the gnome villagers, since it seems like that is the only way they are going to be able to get healed from the slime rot.

The party follows Gnormal's directions to follow the trail east of town, taking a left on a side path leading into a ravine. There they find a grove of mushroom of all sizes. Some of them were even hollowed out for use as houses! In front, guarding the village, were two mushroom leshys, who atacked. Clooney quicked got spored by one of the leshys, while Nick slipped on a mushroom peel trying to vault one. But as Ash set them both on fire, Nick and his pet bear were able to tag team the distracted fungus and the team was able to enter the village. They went straight towards the largest house, which featured a deck and two violet fungal guards. They remained relatively quiet as the party began pelting them from afar, but slammed Remi when he got close. Bart got poisoned but is able to finish the first fungus off. The second shatters his shield, but Ash is able to close the deal, and the lair of the evil fungus is left open to the group.

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