I wanted to post a sample dungeon. This is one I used pretty recently. The map, like most of my maps, comes from the superior mapper,
Dyson Logos. I typically use the standard random dungeon generator of ACKS, where you roll up a serious of rooms and arrange them to make sense within the map. With this map, I tweaked some of the entries. Since it's the tomb of the lieutenant of an undead necromancer, I made sure there were lots of undead. But I want to reward the players for finding an alternate entrance, so I put the most dangerous encounters (the hordes of wights) near the 'main' entrance. Sadly, my players never found the cursed idol in room nine...
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