Monday, October 21, 2013


As part of the weather project, I want to treat wind speed similar to the way I did temperature. That is, as a description rather than a specific number. I picked the number off the top of my head, but looking at the Beaufort Scale, they seem to map fairly well.

13+ Breezy Double range penalty
18+ Windy -1 to missile attacks, double range penalty
25+ Gusty -4 to missile attacks, triple range penalty
40+ Gale No missile attacks, half movement

I didn't include anything seriously dangerous, because that's not likely to happen naturally, and magic tornadoes will be dealt with using the rules for that spell.